With the release of Destiny 2 having just gone by, I feel that there is no better time than now to look back at the last three years of Destiny and see what it was, and what it has since become. The ups and downs of Destiny have been dramatic from the start and the game has evolved over time into the game millions of players know and love.
Let's gonna start way back in the summer of 2013, at E3 a new game was unveiled to millions of cheeto dust covered sci-fi lovers, with a trailer and a gameplay segment dropping. The game looked fantastic and captured the imaginations of millions with what this game could be, no, what this game would be. And it was in good hands, the same hands that crafted the legendary Halo games. Bungie showed the world 12 minutes of amazing Sci-Fi MMO goodness, boasting next generation graphics, seamless coop features and amazing loot. In the months that followed we saw more and more trailers dropping with live action shorts and story heavy snippets of the game. Boasting the amazing voice acting of Bill Nighy and Peter Dinklage. Everybody was excited, whether you played Halo or otherwise.
Things started to decline, little by little, bit by bit. Content creators and reviewers were flown out to try the game, but came back with a lot of skeptical thoughts and hopes that the game would be much more than what they saw at the events. In reality, it wasn’t. At release the game was a beautiful catastrophe; gorgeous graphics and gunplay that was smooth as silk. But huge technical hitches and a story that was lacking and dull. The promised MMO features and random encounters where heavily limited. Things weren’t looking good for the game. It did have some redeeming features, such as an amazing designed raid and despite the lackluster story, the out-of-game grimoire cards provided deep lore and insight into the game world.
By the time the first expansion rolled out, pretty much everyone but the diehard fans had written the game off as being dead in the water. But the Dark Below brought a new raid, which excited the community and relit Destiny’s fire, to an extent. At this point the game gained a lot of friction with streaming services such as Twitch, with people completing the raid with self-inflicted restrictions and in lightning fast time, it didn’t revive the game, but it had a damn good go at it.
The second DLC was released in early 2015 and was much less successful than The Dark Below. Although it did bring players back to the game, the lack of a raid and a disappointing horde mode style arena made the fans agitated, as they wanted more, not more of the same. House Of Wolves did have one saving grace, but this was only really for the PvP fans. The Trials Of Osiris was a 3v3 elimination style competitive game, which had high stakes and offered amazing rewards for players skilled enough to flawlessly win nine matches against other players. This really sparked in the PvP community and significantly increased PvP traffic in the game. Which helped tide many players over until the launch of the next major expansion.
Destiny: The Taken King was launched in September of 2015 and was received amazingly well. This was when things started looking up for Destiny. This was what the game should have been like from the very start: Cinematic Story, Character Development, Raids, PvP, New Subclasses. It was everything everyone wanted. It covered all bases, and I loved it. I hadn’t played Destiny since before the release of The Dark Below, and it was this expansion that brought me back. The new subclasses breathed fresh air into the classes, the new raid pushed your fire teams communication and teamwork skills to the limit, and it was glorious. This amazing expansion brought hundreds of thousands of players back to the game, and it was a brilliant time to play. This carried on with the inclusion of special events such as the Sparrow Racing League and the Crimson Days valentines event. These live events kept things fresh and made it worth logging on once in awhile just to see what had changed and what had been added.
The summer of 2016 was a bit of a drought as the supposed release of Destiny 2 was later that year, so the lack of new content led to a lot of people leaving the game again, as just nothing new was happening it was just the same old stuff they’d been playing since the previous September. With the news that we wouldn’t be getting a sequel for at least another year, The Rise of Iron was announced, which would tell the tale of the Legendary Iron Lords and the SIVA plague that ended their tale.
Rise of Iron met mixed reviews from fans and critics alike, with complaints of the expansion just being reskins of old content with a new raid and some more small added details. But the raid was well received and the new strikes had some interesting features. But much the same as year one, the expansion’s story was weak and basic, but again was saved by the grimoire.
The last piece of content we got for Destiny was a rather large free update called the Age Of Triumph which came out around Christmas of 2016. This brought the old raids up to the new light levels and added new gear and trials rewards giving more incentive for old players to come back and play everything Destiny offers, and everything Destiny ever has offered.
If you haven’t already, now is probably the best time to pick up Destiny as the game lets you boost up to level 40 so that it’s easier to jump into the end game content, which skips all the tedious grinding and boring story missions. With all the old raids moved up to the new levels and all the strikes being available. The current state of Destiny is what it always should have been, it’s what it always could have been. But the game has had a rough time getting to this stage and a lot of gamers have written it off already as being a waste of money and time, but it really isn’t. With the complete collection being available at a relatively cheap price, there is no time better than now to jump into the game and experience what Destiny is before the launch of the Sequel.
It isn’t perfect, but no game is. It still has glitch problems and the balance within the PvP is broken as it always has been, Although it is still fun and it’s so easy to make friends and complete content with ‘randoms’ as the community that has sprung from this game is among the most friendly and welcoming I have ever seen.
If you have the money, if you have the time, pick up the Destiny Collection and just give it a try, whether you’ve played it before or not. The current state of the game, as a whole package is fantastic and is definitely on my list of games you just have to try. I’m currently a few hours into the sequel and I’m thoroughly enjoying my time with it so far. Expect a review of the game in the very near future!